3d-render/pointObject.cpp

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2025-10-09 11:19:08 +02:00
#include <cstdint>
#include <string>
class Point {
public:
Point(std::string& txt);
uint16_t 3dTranslate();
float getX();
float getY();
float getZ();
private:
float x;
float y;
float z;
}